![Digital Foundry on Twitter: "In-engine? Real-time? Too good to be true? @dachsjaeger has this detailed breakdown of the Senua's Saga: Hellblade 2 teaser - and what it makes for next-gen rendering on Digital Foundry on Twitter: "In-engine? Real-time? Too good to be true? @dachsjaeger has this detailed breakdown of the Senua's Saga: Hellblade 2 teaser - and what it makes for next-gen rendering on](https://pbs.twimg.com/media/EME1putWsAIGVJQ.jpg:large)
Digital Foundry on Twitter: "In-engine? Real-time? Too good to be true? @dachsjaeger has this detailed breakdown of the Senua's Saga: Hellblade 2 teaser - and what it makes for next-gen rendering on
![Hellblade: Senua's Sacrifice has something to say, but listening is not an easy experience - review | VG247 Hellblade: Senua's Sacrifice has something to say, but listening is not an easy experience - review | VG247](https://assetsio.reedpopcdn.com/hellblade_senuas_sacrifice_review_pc_ps4_fi.jpg?width=1200&height=1200&fit=crop&quality=100&format=png&enable=upscale&auto=webp)
Hellblade: Senua's Sacrifice has something to say, but listening is not an easy experience - review | VG247
![How Hellblade: Senua's Sacrifice was made as an 'indie triple-A' game on a tight budget | Eurogamer.net How Hellblade: Senua's Sacrifice was made as an 'indie triple-A' game on a tight budget | Eurogamer.net](https://assetsio.reedpopcdn.com/hellblade_1_bJv9nz6.jpg?width=1200&height=1200&fit=bounds&quality=70&format=jpg&auto=webp)
How Hellblade: Senua's Sacrifice was made as an 'indie triple-A' game on a tight budget | Eurogamer.net
![Our Hellblade: Senua's Sacrifice review round-up covers permadeath and (sometimes helpful) voices | GamesRadar+ Our Hellblade: Senua's Sacrifice review round-up covers permadeath and (sometimes helpful) voices | GamesRadar+](https://origin.mos.cms.futurecdn.net/dVRzLXRwPZP7pf4QCKgHb9-1200-80.jpg)